using UnityEngine;
using System.Collections;

public class CharacterDescriptions : MonoBehaviour 
{
	public string characterName;
	public string sentence1;
	public string sentence2;
	public string sentence3;
	public bool shouldDisplay = true;

	// Use this for initialization
	void Start () 
	{
	
	}
	
	// Update is called once per frame
	void Update () 
	{
		if(shouldDisplay)
		{
			guiText.text = characterName+"\n"+sentence1+"\n"+sentence2+"\n"+sentence3;
		}
	}
}
